Home    |    Instructor-led Training    |    Self-Paced Learning    |    Online Training          Email Us   Phone :
Contact Us   -   About Us   -   Clients    
Loading
Courses
A+
ADA
Adobe
AJAX
Android
Apache
AutoCAD
Business Analysis
Business Objects
Business Skills and Technology
C++ programming
Cisco
Citrix
Cloud Computing
COBOL
Cognos
ColdFusion
COM/COM+
CORBA
Corel
Crystal Reports
Datawarehousing
DB2
Desktop Application Software
DNS
Embedded Systems
Google Web Toolkit (GWT)
IPhone
ITIL
Java
JBoss
LDAP
Leadership Development
Legato
Lotus
Macintosh
Mainframe programming
Microsoft technologies
MS Access
MultiMedia and design
.NET
Network+
New Manager Development
Object oriented analysis and design
OpenVMS
Oracle
Oracle VM
Perl
PHP
PowerBuilder
Professional Development
Professional Soft Skills Workshops
Project Management
Quality Center/Quick Test
Rational
Sales Performance
SAP
SAS
Security
SharePoint
SOA
Software Engineering
Software quality and testing
SQL Server
Sybase
Telecommunications
Tivoli
Tomcat
Unix/Linux/Solaris/AIX/
HP-UX
Visual Basic
Visual Foxpro
VMware
Web Development
WebLogic
WebSphere
Websphere MQ (MQSeries)
Windows programming
XML
XML Web Services
Fundamentals of Java Programming
Java Training Overview

This hands-on course teaches programmers the essentials of Java programming: The Java 2 Platform, the Java language and object programming in Java. These topics are essential to any further work in Java, whether in Swing, network programming, servlets and JSPs or Enterprise JavaBeans.

Java Training Prerequisites

Programming experience. Experience in one or more of the following is required: C, C++, object-oriented concepts.

Mainframe programmers who do not possess one or more of the aforementioned skills should attend a customized re-skilling program offered by us.


Java Training Course duration

3 Days

Java Training Learning Objectives

After completing this course a student should:

  • Understand Java's place in the programming world.
  • Understand the essentials of the Java environment, especially the Virtual Machine.
  • Be able to create and use objects in Java, employing encapsulation, inheritance and polymorphism.
  • Understand the role of interfaces in a design and know how to use them.
  • Be familiar with these essential low-level programming mechanisms: collections, exceptions and threads.
  • Have sufficient foundation upon which to build advanced skills.
Java Training Course outline
  • Introduction
    • What is Java?
    • Java the Language
    • Java the Technology
    • First Sip: The Hello World Walkthrough
    • Types of Java Programs
    • Developing in Java
  • Java Language Fundamentals
    • Java and C / C++
    • General Style
    • Working with Memory Variables
    • Operators
    • Controlling Program Flow
    • Displaying Output
    • Console Applications
    • Introduction to Arrays
  • Object-Oriented Programming
    • What on Earth IS OOP?
    • Why Should We Care About OOP?
    • Working with Objects
    • Relationships Among Objects
  • Using Objects in Java
    • Objects & Classes
    • Object Notation
    • The VM & Memory
    • Creating Objects
    • Working with Objects
    • Java Packages
    • Classpath
    • Creating Packages
    • Strings in Java
    • Arrays
  • Creating Classes
    • Java & Classes
    • Anatomy of a Class
    • Declaring a Class
    • Class Members
    • Declaring Variables
    • Declaring Methods
    • Declaring Constructors
    • Destructors
    • Self Reference
    • Static Members
  • Inheritance
    • Inheritance Overview
    • Inheritance in Java
    • Inheritance & "Is a"
    • Member Visibility
    • Overriding Methods
    • Using Ancestor Members
    • Controlling Subclassing
    • Multiple Inheritance
  • Interfaces
    • Interfaces
    • Defining an Interface
    • Implementing an Interface
    • Using an Interface
    • Interfaces & "Is a"
    • Interface Inheritance
    • Marker Interfaces
  • Polymorphism
    • Binding in Java
  • Object Collections
    • Collections
    • Collections in Java
    • Lists
    • Stack
    • Maps
    • Properties
    • Enumeration
    • Iterator
  • Inner Classes
    • Overview of Inner Classes
    • Static Classes & Interfaces
    • Referring to Inner Classes
    • Instance Classes
    • Local Classes
    • Anonymous Classes
  • Handling Runtime Problems
    • Runtime Problems
    • try / catch
    • Checked Exceptions
    • Throwing Exceptions
    • Custom Exceptions
    • Defining Exceptions
  • Multi-Threading
    • What is a Thread?
    • Java and Multi-Threading
    • The Thread Class
    • A Thread Example
    • Using Threads in Java
    • Synchronization
  • Where To Go With Java?
    • Core Techniques
    • Support APIs
    • Major APIs
Hardware/Software Requirements
  • Hardware Requirements
    • Intel-based PC Workstation
      • Windows 95, 98 or NT
      • Minimum 486 33Mhz Processor
      • Minimum of 32 MB memory
    OR
    • SUN Solaris/SPARC
      • Minimum of 32 MB memory
  • Software Requirements
    • Java 2 Standard Edition version 1.3 software and documentation*
    • Adobe Acrobat Reader*
    • Student files
    • Text editor*

Contact Information
WINTRAC INC. - the one stop shopping center for IT training.
16523 S.W. McGwire Ct. Beaverton OR -97007
Phone: (503) 259-0312
Fax: 707-598-2268
Email: sales@wintrac.com

Send mail to webmaster@wintrac.com with questions or comments about this web site.
Copyright © 2012 Wintrac Inc.
Copyright © SB