- Introduction of the Top-Down Design technique for creating assemblies and its components
- Inventor tools for Top-Down Design, including creating parts and features in the context of the assembly, associative links, adaptive parts, skeleton models, and derived components
- Applying motion to existing assembly constraints using either Drive Constraints or Motion and Transitional Constraints
- Creating Positional Representations of an assembly to review motion, evaluate the position of assembly components, or document an assembly in a drawing
- Creating Level of Detail Representations to reduce the clutter of large assemblies, as well as reduce your time spent waiting for your system to retrieve a large number of components in an assembly.
- Using the Design Accelerator to easily insert standard and customizable components and features into your model
- Using iMates and iAssemblies to work efficiently with assemblies
- Creating rendered realistic images and animations of parts and assemblies using Inventor Studio
- Using pattern, mirror, and copy techniques to duplicate components in an assembly
- Working with assemblies to create accurate Bill of Materials
- Using the Frame Generator to create members in a structural frame work
- Link system parameters and custom parameters to an external spreadsheet file and use it to drive parameters in the model.
Prerequisites
The class assumes a mastery of Inventor basics as taught in Inventor Introduction to Solid Modeling. Inventor Advanced Part Modeling is recommended.
AutoCAD Training Course Duration
24 hours
AutoCAD Training Course outline
Chapter 1 Introduction to Top-Down Design
- 1.1 Top-Down Design
- 1.2 Top-Down Design Technique
- 1.3 Additional Top-Down Design Tools
Chapter 2 Assembly Parts and Features
- 2.1 Assembly Parts
- 2.2 Assembly Features
Chapter 3 Associative Links and Adaptive Parts
- 3.1 Associative Links
- 3.2 Adaptive Assembly Parts
Chapter 4 Skeleton Models & Derived Components
- 4.1 Skeleton Models
- 4.2 Working with Skeletons
- 4.3 Derived Components
- 4.4 Modify Derived Components
Chapter 5 Applying Motion with Constraints
- 5.1 Driving Constraints
- 5.2 Motion Constraints
- 5.3 Transitional Constraints
Chapter 6 iMates
Chapter 7 Positional Representations
- 7.1 Introduction to Positional Representations
- 7.2 Create and Edit Positional Representations
- 7.3 Using a Positional Representation
Chapter 8 Level of Detail Representations
- 8.1 Level of Detail Representations
- 8.2 System-Defined Level of Detail Representations
- 8.3 User-Defined Level of Detail Representations
- 8.4 Using Level of Detail Representations
Chapter 9 Design Accelerator
- 9.1 Design Accelerator
- 9.2 Generators
- 9.3 Calculators
- 9.4 Engineer’s Handbook
Chapter 10 Advanced File Management
- 10.1 Design Assistant
- 10.2 Design Assistant Options
- 10.3 Pack and Go
- 10.4 Purging Old Files
- 10.5 Copy Design using Autodesk Vault
Chapter 11 Inventor Studio
- 11.1 Introduction to Inventor Studio
- 11.2 Rendering
- 11.3 Animation
- 11.4 Creating a Standard Room
Chapter 12 iAssemblies
- 12.1 Introduction
- 12.2 Create Basic iAssemblies
- 12.3 Create Multi-Level iAssemblies
- 12.4 Create iAssemblies Using Existing Assemblies
- 12.5 Place iAssemblies
- 12.6 Edit iAssemblies
Chapter 13 Assembly Duplication Options
- 13.1 Pattern Components
- 13.2 Mirror Components
- 13.3 Copy Components
Chapter 14 Assembly Bill of Materials
- 14.1 Create Virtual Components
- 14.2 Create Bill of Materials
Chapter 15 Frame Generator
Appendix A Working with Spreadsheets and Parameters
- A.1 Spreadsheet-Driven Parameters
- A.2 Custom Parameters